Tumblelog by Soup.io
Newer posts are loading.
You are at the newest post.
Click here to check if anything new just came in.

The last 3 years have seen extensive experimentation in app design.

The last three years have seen extensive experimentation in app design. From the ridiculously simple (and successful) premise of Angry Birds to unsuccessful apps that sunk without having a trace, 2011-2013 has set a precedent in how consumers answer apps.

These lessons supply an essential understanding in how app developers comes about contemplating app development, and above all, the way the app and smartphone experience may change.

Having created a variety of apps across categories for a lot of different clients and mobile OS platforms, SDI predicts major trends & insights in mobile app development.


The idea of gamification is not hard - mimic the points, challenges, leaderboards, and also to some extent the look language of games in non-game situations.

Gamification is being woven into apps across categories. Workout apps, by way of example, "gamify" by allowing users to create achievements, unlock new actual life challenges (a new difficult cycling route, by way of example) and brag about successfully completing a specific challenge with other participants.

Even cooking apps have borrowed the mutual competitiveness by allowing users to write photos of the dishes with users, and compare and critique them. More notably, multinational cafe chain Starbucks awarded discounts to cafe visitors who may have won the 'Mayor' ranking for FourSquare check-ins at Starbucks locations.

Smartphones are essential

Going back maybe eight in the past, it turned out hard to believe one would spend a lot of cash on a phone. However, the very last two years have demostrated how smartphones are not only found productivity and entertainment devices, but have established a psychological appeal among users. They are now not only lifestyle tools, but enablers of mobile app development india the fast, constantly connected lifestyle.

The freemium model works

While one would think that the oversaturation with the app market would lead to developers of paid apps losing possible buyers, the truth is the opposite.

With the common acceptance with the ?There is an app for that?, as well as the rush to generate apps, individuals are in fact happy to pay a bit for a good quality app. Apps aren't actually programs anymore ? these are considered assets in a very smartphone-enabled lifestyle.

Users will gladly pay for any little mobile application development india more functionality if they are satisfied with your app?s performance and utility.

The future is cross platform

There are two critical top reasons to consider why cross platform, and not loyalty to one app platform is paramount to thrive inside the app marketplace. Firstly, investigating major successful apps across categories, one can see that being offered on the web and across devices is part with the reason for success. From gaming to note-taking, rrndividuals are looking for rapid convenience, and you cannot discount web versions of mobile apps.

Apple got this right once they developed the iCloud. Secondly, there is absolutely no more loyalty to a particular OS. Samsung?s march towards monopolizing the smartphone market may be marked by Apple losing prospective customers heavily.

Don't be the product, buy the product!